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	<updated>2026-06-02T21:56:58Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://a-chard.ddns.net/achardwiki/index.php?title=Ragako&amp;diff=3806</id>
		<title>Ragako</title>
		<link rel="alternate" type="text/html" href="http://a-chard.ddns.net/achardwiki/index.php?title=Ragako&amp;diff=3806"/>
		<updated>2023-07-16T06:14:40Z</updated>

		<summary type="html">&lt;p&gt;FairyTale: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Custom Locations]]&lt;br /&gt;
[[Category:Custom Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Castle Ragako ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Castle [[RagaKo]] can be found on Attack On Titan Island&lt;br /&gt;
* The portal to [[RagaKo]] is limited to Level 126+&lt;br /&gt;
* The Castle is surrounded by walls with two entrances. &lt;br /&gt;
* The Castle Entrances can be found on the East and West sides.&lt;br /&gt;
* The two entrances remain OPEN until the Castle has been taken by a Monarchy.&lt;br /&gt;
* '''Castle RagaKo is a NO-LOG landblock'''&lt;br /&gt;
&lt;br /&gt;
== Castle Benefits  ==&lt;br /&gt;
&lt;br /&gt;
The has Castle vendors have the best buy/sell rates available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Talida Farnham the Witch]]&lt;br /&gt;
&lt;br /&gt;
[[Omelette Du Fromage]]&lt;br /&gt;
&lt;br /&gt;
[[Woodchuck Chuck]]&lt;br /&gt;
&lt;br /&gt;
[[Vincenzo Gambi]]&lt;br /&gt;
&lt;br /&gt;
[[Shi No Kikai]]&lt;br /&gt;
&lt;br /&gt;
[[RuPaul]]&lt;br /&gt;
&lt;br /&gt;
players... in the owner monarch during if no targets are in the area&lt;br /&gt;
&lt;br /&gt;
* Trickle Experience and Luminescence is gained by players who are within the Castle walls.&lt;br /&gt;
* [[RagaKo Gold]] is gained by players in the Castle owner's allegiance if there are no targets in the area. &lt;br /&gt;
* Bonus Experience and Luminescence are made if gained by players in the owner monarch if no targets are in the area.&lt;br /&gt;
&lt;br /&gt;
== '''Castle Ownership''' ==&lt;br /&gt;
&lt;br /&gt;
Ownership of the Castle is achieved by a player killing The [[Heart of RagaKo]].&lt;br /&gt;
&lt;br /&gt;
The player MUST be in either a Monarch with followers or part of another allegiance in order to take control of the Castle.&lt;br /&gt;
&lt;br /&gt;
Ownership of the Castle will remain in place for (42) hours if the Castle is not re-taken by another Monarchy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once town ownership is achieved several things will happen inside and around the Castle:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A large bonfire will appear in the place of The [[Heart of RagaKo]].&lt;br /&gt;
&lt;br /&gt;
Walls that &amp;lt;mark&amp;gt;'''''can't'''''&amp;lt;/mark&amp;gt; be attacked are added to the East and West Castle entrances.&lt;br /&gt;
&lt;br /&gt;
The [[Castle Stone]] will appear outside Castle near the town Lifestone.&lt;br /&gt;
&lt;br /&gt;
The [[Castle Stone]] can be used by the Castle Owner Monarchy for entry into the Castle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;'''Trickle'''&amp;quot; Experience and Luminescence gained by players of the Castle owner Monarchy who are within the Castle walls is increased significantly.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;'''Trickle'''&amp;quot; Experience and Luminescence gained by players NOT in the Castle owner Monarchy who are within the Castle walls is increased slightly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Vendors(yellow) that are in Castle are replaced with (pink)Vendors with slightly better exchange rates.&lt;br /&gt;
&lt;br /&gt;
The East and West Gates A Gate Guardian will spawn '''outside''' each of the corresponding Castle entrances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When either an [[East Gate Guardian]] or [[West Gate Guardian]] has been killed:&lt;br /&gt;
&lt;br /&gt;
An attackable Gate will replace the corresponding entrance solid wall to prevent entry from players not in the Castle owner Monarchy until the Gate has been killed.&lt;br /&gt;
&lt;br /&gt;
Gate Guardians do not respawn immediately.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the East OR West '''Gate''' has been killed:&lt;br /&gt;
&lt;br /&gt;
The Large Bonfire inside the Castle is replaced with The Heart of RagaKo which can once again be attacked to take control of Castle.&lt;br /&gt;
&lt;br /&gt;
Attackable Gates do not respawn immediately.&lt;br /&gt;
&lt;br /&gt;
== '''Heartbeat Mechanics''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Event Status !! Heartbeat Base&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Normal Castle Heartbeat(Neutral)&lt;br /&gt;
&lt;br /&gt;
The [[Heart of RagaKo]] is ACTIVE(Alive)&lt;br /&gt;
&lt;br /&gt;
Castle not Owned by any Monarchy&lt;br /&gt;
 || (5) Minutes&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Owned Castle Heartbeat(Owned)&lt;br /&gt;
&lt;br /&gt;
[[East Gate Guardian]] AND [[West Gate Guardian]]s are Active(Alive)&lt;br /&gt;
&lt;br /&gt;
Solid Walls are up at the East and West entrances&lt;br /&gt;
&lt;br /&gt;
|| (4) Minutes&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Owned Castle Heartbeat(Owned)&lt;br /&gt;
&lt;br /&gt;
East AND West Gates are Active(Alive)&lt;br /&gt;
|| (3) Minutes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Owned Castle Heartbeat(Owned)&lt;br /&gt;
&lt;br /&gt;
East OR West Gates are NOT ACTIVE(dead)&lt;br /&gt;
&lt;br /&gt;
The Heart of RagaKo is ACTIVE(Alive)&lt;br /&gt;
|| (2) Minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ranked kill Effects make within the Ragako Red Zone(landblock) will effect:&lt;br /&gt;
&lt;br /&gt;
* Heartbeat Timer&lt;br /&gt;
* Ownership of the Castle Time Expiration&lt;br /&gt;
&lt;br /&gt;
* A ranked player kill in the RagaKo Red Zone by a castle owner &amp;lt;MARK&amp;gt;'''DECREASES'''&amp;lt;/MARK&amp;gt; the Castle heartbeat time by (30) seconds&lt;br /&gt;
* A ranked player kill in the RagaKo Red Zone by a castle owner &amp;lt;MARK&amp;gt;'''INCREASES'''&amp;lt;/MARK&amp;gt; the Castle Ownership time by (1) Hour&lt;br /&gt;
&lt;br /&gt;
* A ranked player death in the RagaKo Red Zone of a castle owner &amp;lt;MARK&amp;gt;'''INCREASES'''&amp;lt;/MARK&amp;gt;the Castle heartbeat time by 30 seconds&lt;br /&gt;
* A ranked player death in the RagaKo Red Zone of a castle owner &amp;lt;MARK&amp;gt;'''DECREASES'''&amp;lt;/MARK&amp;gt; the Castle Ownership time by (1) Hour&lt;br /&gt;
&lt;br /&gt;
== '''Trickle Experience and Luminescence Mechanics''' ==&lt;br /&gt;
&lt;br /&gt;
The rewards are gained by &amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;RED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; players who are within the landblocks that surround Castle Ragako.&lt;br /&gt;
&lt;br /&gt;
Players will only receive a Heartbeat payout if the are outside and not inside a building&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;mark&amp;gt;&amp;lt;font color=red&amp;gt;If you are NPK you will not receive a payout until you turn RED&amp;lt;/font&amp;gt;&amp;lt;/mark&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While the Castle is under ownership, any ranked kills that occur within the Castle landblock will receive a significant ranking kill bonus.&lt;br /&gt;
&lt;br /&gt;
While the Castle is under ownership, any ranked kills that occur within the Castle landblock will receive an extra [[Death Certificate]] for the kill.&lt;br /&gt;
&lt;br /&gt;
When a player is rewarded &amp;quot;'''Trickle'''&amp;quot; Experience and Luminescence they are PK tagged and can't exit the area for the normal 20 second PK tag time&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;mark&amp;gt;&amp;lt;font color=red&amp;gt;'''Players who are rewarded are PK tagged and can't exit the area for the normal 20 second PK tag time'''&amp;lt;/font&amp;gt;&amp;lt;/mark&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''When players are rewarded, they &amp;quot;fire&amp;quot; an animation color'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;Blue&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; = Castle not under control&lt;br /&gt;
&lt;br /&gt;
ALL Players will &amp;quot;fire&amp;quot; a &amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;Blue&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; animation on Heartbeat Payouts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; = The Castle is Under monarchy control and you are in the Castle owner monarchy.&lt;br /&gt;
&lt;br /&gt;
Player is in the Castle owner monarchy &amp;quot;fire&amp;quot; &amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; animation.&lt;br /&gt;
&lt;br /&gt;
Player is in the Castle owner monarchy &amp;quot;fire&amp;quot; &amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; circling animation when they receive a fellowship &amp;lt;b&amp;gt;BONUS&amp;lt;/b&amp;gt; payout when there are (0) targets are in the area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Orange&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; = The Castle is Under monarchy control and NOT you are in the Castle owner monarchy&lt;br /&gt;
&lt;br /&gt;
Players not in the Castle owner monarchy will &amp;quot;fire&amp;quot; &amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Orange&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; animation&lt;br /&gt;
&lt;br /&gt;
== '''Trickle Experience and Luminescence Calculation''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''There are server options for adjusting Payout amounts and limits on the fly based on several server factors'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''BASE PAYOUTS:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Payout multipliers are only applied to the Castle Owner Monarchy.&lt;br /&gt;
&lt;br /&gt;
Players who are not in the Castle owner Monarchy will only receive the BASE experience and &amp;lt;b&amp;gt;&amp;lt;mark&amp;gt;'''NO''' Luminance is paid out&amp;lt;/b&amp;gt;&amp;lt;/mark&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Experience and Luminescence rewards and how often they rewarded are scaled by several factors:&lt;br /&gt;
&lt;br /&gt;
* Current Server Population&lt;br /&gt;
* Ranked PK Kills per hour&lt;br /&gt;
* Players in the area that are considered '''targets''' to &amp;quot;'''YOU'''&amp;quot; at the time of reward&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Population Bonus:'''&lt;br /&gt;
&lt;br /&gt;
Each online player &amp;lt;mark&amp;gt;'''INCRESES'''&amp;lt;/mark&amp;gt; Experience to the heartbeat payouts.&lt;br /&gt;
&lt;br /&gt;
Each online player &amp;lt;mark&amp;gt;'''INCRESES'''&amp;lt;/mark&amp;gt; Luminescence to the heartbeat payouts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Ranked Kills Per Hour Bonus:'''&lt;br /&gt;
&lt;br /&gt;
Each Ranked Kill for the last 60 Minutes &amp;lt;mark&amp;gt;'''INCRESES'''&amp;lt;/mark&amp;gt; Experience to the heartbeat payouts.&lt;br /&gt;
&lt;br /&gt;
Each Ranked Kill for the last 60 Minutes &amp;lt;mark&amp;gt;'''INCRESES'''&amp;lt;/mark&amp;gt; Luminescence to the heartbeat payouts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Targets Reductions and Bonuses:'''&lt;br /&gt;
&lt;br /&gt;
Each Target in the area &amp;lt;mark&amp;gt;'''REDUCES'''&amp;lt;/mark&amp;gt; Experience to the payout by 1/2 all the way down to 0 somewhere between 9 to 11 targets.&lt;br /&gt;
&lt;br /&gt;
Each Target in the area &amp;lt;mark&amp;gt;'''REDUCES'''&amp;lt;/mark&amp;gt; Luminescence to the payout by 1/2 all the way down to 0 somewhere between 9 to 11 targets.&lt;br /&gt;
&lt;br /&gt;
When a player in the Castle owner Monarchy receives a payout, if there are (0) targets, they will also receive an &amp;lt;mark&amp;gt;additional payout of 31%&amp;lt;/mark&amp;gt; more that shares in a fellowship and passes up the Allegiance chain.&lt;br /&gt;
&lt;br /&gt;
When a player in the Castle owner Monarchy receives a payout, if there are (0) targets, they will also have a &amp;lt;mark&amp;gt;'''25%'''&amp;lt;/mark&amp;gt; chance to receive (1) [[RagaKo Gold]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Event Status !! Heartbeat Base !! Payouts Base&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Town Neutral(no owner)&lt;br /&gt;
|&lt;br /&gt;
Heartbeat (6) minutes&lt;br /&gt;
|&lt;br /&gt;
60 minutes / 6 minutes  = (10) payouts an hour&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Town Under Ownership&lt;br /&gt;
|&lt;br /&gt;
Heartbeat of (5) minutes&lt;br /&gt;
|&lt;br /&gt;
60 minutes / 5 minutes =  (12) payouts and hour&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
East or West Guardian is dead&lt;br /&gt;
|&lt;br /&gt;
Heartbeat (4) minutes&lt;br /&gt;
|&lt;br /&gt;
60 minutes / 4 minutes = (15) payouts an hour&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Town is owned by a monarchy&lt;br /&gt;
&lt;br /&gt;
Heart of RagaKo is spawned&lt;br /&gt;
|&lt;br /&gt;
Heartbeat (3) minutes&lt;br /&gt;
|&lt;br /&gt;
60 minutes / 3 minutes = (20) payouts an hour&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! BASELINE EXPERIENCE !! Example&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Creepy Canyons&lt;br /&gt;
|&lt;br /&gt;
225,000,000 an hour Max&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! BASELINE LUMINESCENCE !! Example&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Luminescence Statues&lt;br /&gt;
|&lt;br /&gt;
30,000 an hour Max&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! POPULATION !! MAX PAYOUTS &amp;lt;MARK&amp;gt;&amp;lt;B&amp;gt;POTENTIAL&amp;lt;/B&amp;gt;&amp;lt;/MARK&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
POPULATION &amp;lt;= 50&lt;br /&gt;
|&lt;br /&gt;
250,000,000 an hour / 12 = &amp;lt;mark&amp;gt;&amp;lt;b&amp;gt;20,833,333&amp;lt;/b&amp;gt;&amp;lt;/mark&amp;gt; XP per tick MAX&lt;br /&gt;
&lt;br /&gt;
40,000 an hour / 12 = &amp;lt;mark&amp;gt;&amp;lt;b&amp;gt;3,333&amp;lt;/b&amp;gt;&amp;lt;/mark&amp;gt; Luminescence per tick MAX&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
POPULATION &amp;gt; 80&lt;br /&gt;
|&lt;br /&gt;
500,000,000 an hour / 12 = &amp;lt;mark&amp;gt;&amp;lt;b&amp;gt;41,666,666&amp;lt;/b&amp;gt;&amp;lt;/mark&amp;gt; Experience per tick MAX&lt;br /&gt;
&lt;br /&gt;
80,000 an hour / 12 = &amp;lt;mark&amp;gt;&amp;lt;b&amp;gt;6,666&amp;lt;/b&amp;gt;&amp;lt;/mark&amp;gt; Luminescence per tick MAX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== '''Notes from FX''' ==&lt;br /&gt;
&lt;br /&gt;
I am weighing the idea to give players in the area a little more incentive to talk shit from outside the walls whist hunting the new spawns.&lt;br /&gt;
&lt;br /&gt;
This should also incite violence and lead to the other new dynamic that will increase or reduce town ownership time based on the kill activity in the area.&lt;br /&gt;
&lt;br /&gt;
New spawns, the graveyard , a drunken cow, a bee hive that is the spawn of hell and other stuff like the experimental Titans I have  back around the town. &lt;br /&gt;
&lt;br /&gt;
They will be day/night spawns and all be custom including the Taco Stand  moving around randomly if the Castle is under ownership&lt;/div&gt;</summary>
		<author><name>FairyTale</name></author>
	</entry>
	<entry>
		<id>http://a-chard.ddns.net/achardwiki/index.php?title=Ragako&amp;diff=3805</id>
		<title>Ragako</title>
		<link rel="alternate" type="text/html" href="http://a-chard.ddns.net/achardwiki/index.php?title=Ragako&amp;diff=3805"/>
		<updated>2023-07-16T06:07:05Z</updated>

		<summary type="html">&lt;p&gt;FairyTale: Grammar, punctuation and clarity.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Custom Locations]]&lt;br /&gt;
[[Category:Custom Items]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Castle Ragako ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Castle [[RagaKo]] can be found on Attack On Titan Island&lt;br /&gt;
* The portal to [[RagaKo]] is limited to Level 126+&lt;br /&gt;
* The Castle is surrounded by walls with two entrances. &lt;br /&gt;
* The Castle Entrances can be found on the East and West sides.&lt;br /&gt;
* The two entrances remain OPEN until the Castle has been taken by a Monarchy.&lt;br /&gt;
* '''Castle RagaKo is a NO-LOG landblock'''&lt;br /&gt;
&lt;br /&gt;
== Castle Benefits  ==&lt;br /&gt;
&lt;br /&gt;
The has Castle vendors have the best buy/sell rates available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Talida Farnham the Witch]]&lt;br /&gt;
&lt;br /&gt;
[[Omelette Du Fromage]]&lt;br /&gt;
&lt;br /&gt;
[[Woodchuck Chuck]]&lt;br /&gt;
&lt;br /&gt;
[[Vincenzo Gambi]]&lt;br /&gt;
&lt;br /&gt;
[[Shi No Kikai]]&lt;br /&gt;
&lt;br /&gt;
[[RuPaul]]&lt;br /&gt;
&lt;br /&gt;
players... in the owner monarch during if no targets are in the area&lt;br /&gt;
&lt;br /&gt;
* Trickle Experience and Luminescence is gained by players who are within the Castle walls.&lt;br /&gt;
* [[RagaKo Gold]] is gained by players in the Castle owner's allegiance if there are no targets in the area. &lt;br /&gt;
* Bonus Experience and Luminescence are made if gained by players in the owner monarch if no targets are in the area.&lt;br /&gt;
&lt;br /&gt;
== '''Castle Ownership''' ==&lt;br /&gt;
&lt;br /&gt;
Ownership of the Castle is achieved by a player killing The [[Heart of RagaKo]].&lt;br /&gt;
&lt;br /&gt;
The player MUST be in either a Monarch with followers or part of another allegiance in order to take control of the Castle.&lt;br /&gt;
&lt;br /&gt;
Ownership of the Castle will remain in place for (42) hours if the Castle is not re-taken by another Monarchy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once town ownership is achieved several things will happen inside and around the Castle:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A large bonfire will appear in the place of The [[Heart of RagaKo]].&lt;br /&gt;
&lt;br /&gt;
Walls that &amp;lt;mark&amp;gt;'''''can't'''''&amp;lt;/mark&amp;gt; be attacked are added to the East and West Castle entrances.&lt;br /&gt;
&lt;br /&gt;
The [[Castle Stone]] will appear outside Castle near the town Lifestone.&lt;br /&gt;
&lt;br /&gt;
The [[Castle Stone]] can be used by the Castle Owner Monarchy for entry into the Castle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;'''Trickle'''&amp;quot; Experience and Luminescence gained by players of the Castle owner Monarchy who are within the Castle walls is increased significantly.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;'''Trickle'''&amp;quot; Experience and Luminescence gained by players NOT in the Castle owner Monarchy who are within the Castle walls is increased slightly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Vendors(yellow) that are in Castle are replaced with (pink)Vendors with slightly better exchange rates.&lt;br /&gt;
&lt;br /&gt;
The East and West Gates A Gate Guardian will spawn '''outside''' each of the corresponding Castle entrances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When either an [[East Gate Guardian]] or [[West Gate Guardian]] has been killed:&lt;br /&gt;
&lt;br /&gt;
An attackable Gate will replace the corresponding entrance solid wall to prevent entry from players not in the Castle owner Monarchy until the Gate has been killed.&lt;br /&gt;
&lt;br /&gt;
Gate Guardians do not respawn immediately.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the East OR West '''Gate''' has been killed:&lt;br /&gt;
&lt;br /&gt;
The Large Bonfire inside the Castle is replaced with The Heart of RagaKo which can once again be attacked to take control of Castle.&lt;br /&gt;
&lt;br /&gt;
Attackable Gates do not respawn immediately.&lt;br /&gt;
&lt;br /&gt;
== '''Heartbeat Mechanics''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Event Status !! Heartbeat Base&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Normal Castle Heartbeat(Neutral)&lt;br /&gt;
&lt;br /&gt;
The [[Heart of RagaKo]] is ACTIVE(Alive)&lt;br /&gt;
&lt;br /&gt;
Castle not Owned by any Monarchy&lt;br /&gt;
 || (5) Minutes&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Owned Castle Heartbeat(Owned)&lt;br /&gt;
&lt;br /&gt;
[[East Gate Guardian]] AND [[West Gate Guardian]]s are Active(Alive)&lt;br /&gt;
&lt;br /&gt;
Solid Walls are up at the East and West entrances&lt;br /&gt;
&lt;br /&gt;
|| (4) Minutes&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Owned Castle Heartbeat(Owned)&lt;br /&gt;
&lt;br /&gt;
East AND West Gates are Active(Alive)&lt;br /&gt;
|| (3) Minutes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Owned Castle Heartbeat(Owned)&lt;br /&gt;
&lt;br /&gt;
East OR West Gates are NOT ACTIVE(dead)&lt;br /&gt;
&lt;br /&gt;
The Heart of RagaKo is ACTIVE(Alive)&lt;br /&gt;
|| (2) Minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ranked kill Effects make within the Ragako Red Zone(landblock) will effect:&lt;br /&gt;
&lt;br /&gt;
* Heartbeat Timer&lt;br /&gt;
* Ownership of the Castle Time Expiration&lt;br /&gt;
&lt;br /&gt;
* A ranked player kill in the RagaKo Red Zone by a castle owner &amp;lt;MARK&amp;gt;'''DECREASES'''&amp;lt;/MARK&amp;gt; the Castle heartbeat time by (30) seconds&lt;br /&gt;
* A ranked player kill in the RagaKo Red Zone by a castle owner &amp;lt;MARK&amp;gt;'''INCREASES'''&amp;lt;/MARK&amp;gt; the Castle Ownership time by (1) Hour&lt;br /&gt;
&lt;br /&gt;
* A ranked player death in the RagaKo Red Zone of a castle owner &amp;lt;MARK&amp;gt;'''INCREASES'''&amp;lt;/MARK&amp;gt;the Castle heartbeat time by 30 seconds&lt;br /&gt;
* A ranked player death in the RagaKo Red Zone of a castle owner &amp;lt;MARK&amp;gt;'''DECREASES'''&amp;lt;/MARK&amp;gt; the Castle Ownership time by (1) Hour&lt;br /&gt;
&lt;br /&gt;
== '''Trickle Experience and Luminescence Mechanics''' ==&lt;br /&gt;
&lt;br /&gt;
The rewards are gained by &amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;RED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; players who are within the landblocks that surround Castle Ragako.&lt;br /&gt;
&lt;br /&gt;
Players will only receive a Heartbeat payout if the are outside and not inside a building&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;mark&amp;gt;&amp;lt;font color=red&amp;gt;If you are NPK you will not receive a payout until you turn RED&amp;lt;/font&amp;gt;&amp;lt;/mark&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While the Castle is under ownership, any ranked kills that occur within the Castle landblock will receive a significant ranking kill bonus.&lt;br /&gt;
&lt;br /&gt;
While the Castle is under ownership, any ranked kills that occur within the Castle landblock will receive an extra [[Death Certificate]] for the kill.&lt;br /&gt;
&lt;br /&gt;
When a player is rewarded &amp;quot;'''Trickle'''&amp;quot; Experience and Luminescence they are PK tagged and can't exit the area for the normal 20 second PK tag time&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;mark&amp;gt;&amp;lt;font color=red&amp;gt;'''Players who are rewarded are PK tagged and can't exit the area for the normal 20 second PK tag time'''&amp;lt;/font&amp;gt;&amp;lt;/mark&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''When players are rewarded, they &amp;quot;fire&amp;quot; an animation color'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;Blue&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; = Castle not under control&lt;br /&gt;
&lt;br /&gt;
ALL Players will &amp;quot;fire&amp;quot; a &amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;Blue&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; animation on Heartbeat Payouts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; = The Castle is Under monarchy control and you are in the Castle owner monarchy&lt;br /&gt;
&lt;br /&gt;
Player is in the Castle owner monarchy &amp;quot;fire&amp;quot; &amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; animation &lt;br /&gt;
&lt;br /&gt;
Player is in the Castle owner monarchy &amp;quot;fire&amp;quot; &amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;Green&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; circling animation when they receive a fellowship &amp;lt;b&amp;gt;BONUS&amp;lt;/b&amp;gt; payout when there are (0) targets are in the area&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Orange&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; = The Castle is Under monarchy control and NOT you are in the Castle owner monarchy&lt;br /&gt;
&lt;br /&gt;
Players not in the Castle owner monarchy will &amp;quot;fire&amp;quot; &amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Orange&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; animation&lt;br /&gt;
&lt;br /&gt;
== '''Trickle Experience and Luminescence Calculation''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''There are server options for adjusting Payout amounts and limits on the fly based on several server factors'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''BASE PAYOUTS:''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Payout multipliers are only applied to the Castle Owner Monarchy.&lt;br /&gt;
&lt;br /&gt;
Players who are not in the Castle owner Monarchy will only receive the BASE experience and &amp;lt;b&amp;gt;&amp;lt;mark&amp;gt;'''NO''' Luminance is paid out&amp;lt;/b&amp;gt;&amp;lt;/mark&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Experience and Luminescence rewards and how often they rewarded are scaled by several factors:&lt;br /&gt;
&lt;br /&gt;
* Current Server Population&lt;br /&gt;
* Ranked PK Kills per hour&lt;br /&gt;
* Players in the area that are considered '''targets''' to &amp;quot;'''YOU'''&amp;quot; at the time of reward&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Population Bonus:'''&lt;br /&gt;
&lt;br /&gt;
Each online player &amp;lt;mark&amp;gt;'''INCRESES'''&amp;lt;/mark&amp;gt; Experience to the heartbeat payouts.&lt;br /&gt;
&lt;br /&gt;
Each online player &amp;lt;mark&amp;gt;'''INCRESES'''&amp;lt;/mark&amp;gt; Luminescence to the heartbeat payouts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Ranked Kills Per Hour Bonus:'''&lt;br /&gt;
&lt;br /&gt;
Each Ranked Kill for the last 60 Minutes &amp;lt;mark&amp;gt;'''INCRESES'''&amp;lt;/mark&amp;gt; Experience to the heartbeat payouts.&lt;br /&gt;
&lt;br /&gt;
Each Ranked Kill for the last 60 Minutes &amp;lt;mark&amp;gt;'''INCRESES'''&amp;lt;/mark&amp;gt; Luminescence to the heartbeat payouts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Targets Reductions and Bonuses:'''&lt;br /&gt;
&lt;br /&gt;
Each Target in the area &amp;lt;mark&amp;gt;'''REDUCES'''&amp;lt;/mark&amp;gt; Experience to the payout by 1/2 all the way down to 0 somewhere between 9 to 11 targets&lt;br /&gt;
&lt;br /&gt;
Each Target in the area &amp;lt;mark&amp;gt;'''REDUCES'''&amp;lt;/mark&amp;gt; Luminescence to the payout by 1/2 all the way down to 0 somewhere between 9 to 11 targets&lt;br /&gt;
&lt;br /&gt;
When a player in the Castle owner Monarchy receives a payout, if there are (0) targets, they will also receive an &amp;lt;mark&amp;gt;additional payout of 31%&amp;lt;/mark&amp;gt; more that shares in a fellowship and passes up the Allegiance chain.&lt;br /&gt;
&lt;br /&gt;
When a player in the Castle owner Monarchy receives a payout, if there are (0) targets, they will also have a &amp;lt;mark&amp;gt;'''25%'''&amp;lt;/mark&amp;gt; chance to receive (1) [[RagaKo Gold]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Event Status !! Heartbeat Base !! Payouts Base&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Town Neutral(no owner)&lt;br /&gt;
|&lt;br /&gt;
Heartbeat (6) minutes&lt;br /&gt;
|&lt;br /&gt;
60 minutes / 6 minutes  = (10) payouts an hour&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Town Under Ownership&lt;br /&gt;
|&lt;br /&gt;
Heartbeat of (5) minutes&lt;br /&gt;
|&lt;br /&gt;
60 minutes / 5 minutes =  (12) payouts and hour&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
East or West Guardian is dead&lt;br /&gt;
|&lt;br /&gt;
Heartbeat (4) minutes&lt;br /&gt;
|&lt;br /&gt;
60 minutes / 4 minutes = (15) payouts an hour&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Town is owned by a monarchy&lt;br /&gt;
&lt;br /&gt;
Heart of RagaKo is spawned&lt;br /&gt;
|&lt;br /&gt;
Heartbeat (3) minutes&lt;br /&gt;
|&lt;br /&gt;
60 minutes / 3 minutes = (20) payouts an hour&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! BASELINE EXPERIENCE !! Example&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Creepy Canyons&lt;br /&gt;
|&lt;br /&gt;
225,000,000 an hour Max&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! BASELINE LUMINESCENCE !! Example&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
Luminescence Statues&lt;br /&gt;
|&lt;br /&gt;
30,000 an hour Max&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! POPULATION !! MAX PAYOUTS &amp;lt;MARK&amp;gt;&amp;lt;B&amp;gt;POTENTIAL&amp;lt;/B&amp;gt;&amp;lt;/MARK&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
POPULATION &amp;lt;= 50&lt;br /&gt;
|&lt;br /&gt;
250,000,000 an hour / 12 = &amp;lt;mark&amp;gt;&amp;lt;b&amp;gt;20,833,333&amp;lt;/b&amp;gt;&amp;lt;/mark&amp;gt; XP per tick MAX&lt;br /&gt;
&lt;br /&gt;
40,000 an hour / 12 = &amp;lt;mark&amp;gt;&amp;lt;b&amp;gt;3,333&amp;lt;/b&amp;gt;&amp;lt;/mark&amp;gt; Luminescence per tick MAX&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
POPULATION &amp;gt; 80&lt;br /&gt;
|&lt;br /&gt;
500,000,000 an hour / 12 = &amp;lt;mark&amp;gt;&amp;lt;b&amp;gt;41,666,666&amp;lt;/b&amp;gt;&amp;lt;/mark&amp;gt; Experience per tick MAX&lt;br /&gt;
&lt;br /&gt;
80,000 an hour / 12 = &amp;lt;mark&amp;gt;&amp;lt;b&amp;gt;6,666&amp;lt;/b&amp;gt;&amp;lt;/mark&amp;gt; Luminescence per tick MAX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== '''Notes from FX''' ==&lt;br /&gt;
&lt;br /&gt;
I am weighing the idea to give players in the area a little more incentive to talk shit from outside the walls whist hunting the new spawns.&lt;br /&gt;
&lt;br /&gt;
This should also incite violence and lead to the other new dynamic that will increase or reduce town ownership time based on the kill activity in the area.&lt;br /&gt;
&lt;br /&gt;
New spawns, the graveyard , a drunken cow, a bee hive that is the spawn of hell and other stuff like the experimental Titans I have  back around the town. &lt;br /&gt;
&lt;br /&gt;
They will be day/night spawns and all be custom including the Taco Stand  moving around randomly if the Castle is under ownership&lt;/div&gt;</summary>
		<author><name>FairyTale</name></author>
	</entry>
	<entry>
		<id>http://a-chard.ddns.net/achardwiki/index.php?title=A%27Chard_Noob_Guide&amp;diff=3804</id>
		<title>A'Chard Noob Guide</title>
		<link rel="alternate" type="text/html" href="http://a-chard.ddns.net/achardwiki/index.php?title=A%27Chard_Noob_Guide&amp;diff=3804"/>
		<updated>2023-07-16T05:51:54Z</updated>

		<summary type="html">&lt;p&gt;FairyTale: Grammar and punctuation.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:ServerOps]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First thing out of character creation make sure you wield [[Precious]] to make the most out of experience gains. &lt;br /&gt;
&lt;br /&gt;
When you leave the Training Academy, head to The Market Place and hand your [[Ember of Darktide]] over to [[Hannibal Lector]].&lt;br /&gt;
&lt;br /&gt;
You can get FREE level (6) buffs every (15) minutes from any [[Buff Agent]].&lt;br /&gt;
&lt;br /&gt;
'''Characters DO NOT experience burden until level 50'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Looking for Fragments? Try the [[DevilMouse Fragment Spawn]] to find fresh shards for your noob armor.&lt;br /&gt;
&lt;br /&gt;
Looking for Ulgrim's Scroll? Try the [[DevilMouse Shallows Devourer Spawn]].&lt;br /&gt;
&lt;br /&gt;
Level 126+ try out the [[Uber Fishing Hol3]].&lt;br /&gt;
&lt;br /&gt;
Want a little XP boost when in town? Try picking off [[Not's Peep]]s when you see them and compete [[Not's Peeps Kill Task]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Check out the custom player commands for A'Chard here: http://a-chard.ddns.net/achardwiki/index.php/AChard_Commands&lt;/div&gt;</summary>
		<author><name>FairyTale</name></author>
	</entry>
</feed>