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This is an attempt to white paper a system by which ACE custom content can make use of the following to create a global system of | This is an attempt to white paper a system by which ACE custom content can make use of the following to create a global system of | ||
random a centrally controlled and limited random spawn of a real example. If the contained techniques can be proven to work as designed, they will be implemented in the live world of A'Chard. | random a centrally controlled and limited random spawn of a real example. | ||
If the contained techniques can be proven to work as designed, they will be implemented in the live world of A'Chard. | |||
Revision as of 04:04, 17 March 2024
Titan Global ACE Generator System
This is an attempt to white paper a system by which ACE custom content can make use of the following to create a global system of
random a centrally controlled and limited random spawn of a real example.
If the contained techniques can be proven to work as designed, they will be implemented in the live world of A'Chard.
Events
Master Events
There are (2) mater event handlers
- EventBossTitan - Works as an ON/OFF Switch for ALL (9) master spawn generators
- EventBossTitanSpawned - Will be ON if any of the (9) bosses are currently spawned in the world