Ragako: Difference between revisions

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While the town is under ownership, any ranked kills that occur within the town landblocks will receive a significant ranking kill bonus.
A Monarchy will be able to take ownership of the town(how not determined yet)


The town is surrounded by walls with two entrances.
The town is surrounded by walls with two entrances.
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Once the town has been taken, the entrances are closed.
== '''TOWN OWNERSHIP''' ==
 
 
A individual/monarchy will be able to take control of the town.
 
How? Undetermined stone thingy(s)
 
 
 
Once town ownership is achieved several things will happen inside and around the town:
 
RagaKo will have a grace period where it can not be taken over again(?? hours).
 
During the grace period, a large bonfire will appear in the place of the town stone outside the town walls.
 
Walls that '''''can't''''' be attacked will be added to the (2) town entrances
 
"'''Trickle'''" Experience and Luminescence gained by players of the town owner who are within the town landblocks is "increased"
 
A mechanism will be added for the town owners entry to the town
 
 
When players are rewarded "'''Trickle'''" Experience and Luminescence
 
Players in the town owner monarchy "fire" show Red
 
Players not in the town owner monarchy will "fire" Yellow
 
 
 


The town vendors are replaced by vendors with slightly better exchange rates.
When the grace period expires:


While the town is under ownership, entry can only be gained my members of the Monarch which owns the town
The large bonfire outside the town walls will be replaced with a new attackable RagaKo town stone .


While the town is under ownership, when a player of a different monarch enters the area, an alert is sent to the town owner monarch channel
While the town is under ownership, when a player of a different monarch enters the area, an alert is sent to the town owner monarch channel


While the town is under ownership, the monarch who has town ownership will receive a significantly higher Experience and Luminescence when rewarded for being within town


While the town is under ownership, any ranked kills that occur within the town landblocks will receive a significant ranking kill bonus.
Walls that '''''can''''' be attacked will be added at both entrances to prevent entry from people not in the monarchy of the town owner


"'''Trickle'''" Experience and Luminescence gained by players of the town owner who are within the town landblocks is doubled


Ownership of a town is only Guaranteed for a specific amount of time(undetermined).
The (yellow)Vendors that are in town are replaced (pink)Vendors with slightly better exchange rates


After the safe ownership time has expired, other players will be able to attack(what i dono yet) and attempt to take ownership of the town.
A Gate Guardian will spawn '''outside''' each of the (2) town entrances
 
The monarchy with town ownership will need to defend in order to retain ownership of the town.


A very tall beautiful tree will spawn in the center of town and act as a private monarchy buff(pumpkin buffer)




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X Targets adds...
X Targets adds...
== '''TOWN OWNERSHIP''' ==
A individual/monarchy will be able to take control of the town.
How? Undetermined stone thingy(s)
Once town ownership is achieved several things will happen inside and around the town:
RagaKo will have a grace period where it can not be taken over again(?? hours).
During the grace period, a large bonfire will appear in the place of the town stone outside the town walls.
Walls that '''''can't''''' be attacked will be added to the (2) town entrances
"'''Trickle'''" Experience and Luminescence gained by players of the town owner who are within the town landblocks is "increased"
A mechanism will be added for the town owners entry to the town
When players are rewarded "'''Trickle'''" Experience and Luminescence
Players in the town owner monarchy "fire" show Red
Players not in the town owner monarchy will "fire" Yellow
When the grace period expires:
The large bonfire outside the town walls will be replaced with a new attackable RagaKo town stone .
Walls that '''''can''''' be attacked will be added at both entrances to prevent entry from people not in the monarchy of the town owner
"'''Trickle'''" Experience and Luminescence gained by players of the town owner who are within the town landblocks is doubled
The (yellow)Vendors that are in town are replaced (pink)Vendors with a better buy/sell rate
A Gate Guardian will spawn '''outside''' each of the (2) town entrances
A very tall beautiful tree will spawn in the center of town and act as a private monarchy buff(pumpkin buffer)

Revision as of 01:36, 3 January 2023

The town of RagaKo will be used for land control. Access to the town of RagaKo is limited to Level 126+

The has town vendors with the best buy/sell rates available.

"Trickle" Experience and Luminescence is gained by players who are within the town landblocks


While the town is under ownership, any ranked kills that occur within the town landblocks will receive a significant ranking kill bonus.

The town is surrounded by walls with two entrances.

The two entrances remain OPEN until the town has been taken by a Monarchy.


TOWN OWNERSHIP

A individual/monarchy will be able to take control of the town.

How? Undetermined stone thingy(s)


Once town ownership is achieved several things will happen inside and around the town:


RagaKo will have a grace period where it can not be taken over again(?? hours).

During the grace period, a large bonfire will appear in the place of the town stone outside the town walls.

Walls that can't be attacked will be added to the (2) town entrances

"Trickle" Experience and Luminescence gained by players of the town owner who are within the town landblocks is "increased"

A mechanism will be added for the town owners entry to the town


When players are rewarded "Trickle" Experience and Luminescence

Players in the town owner monarchy "fire" show Red

Players not in the town owner monarchy will "fire" Yellow



When the grace period expires:

The large bonfire outside the town walls will be replaced with a new attackable RagaKo town stone .

While the town is under ownership, when a player of a different monarch enters the area, an alert is sent to the town owner monarch channel


Walls that can be attacked will be added at both entrances to prevent entry from people not in the monarchy of the town owner

"Trickle" Experience and Luminescence gained by players of the town owner who are within the town landblocks is doubled

The (yellow)Vendors that are in town are replaced (pink)Vendors with slightly better exchange rates

A Gate Guardian will spawn outside each of the (2) town entrances

A very tall beautiful tree will spawn in the center of town and act as a private monarchy buff(pumpkin buffer)


"Trickle" Experience and Luminescence

The rewards are gained by players who are within the town landblocks

While the town is under ownership, rewarded players are PK tagged and can't exit the area for the normal 20 second PK tag time


When players are rewarded, they will show color animations.

Green = Town not under control

Red = Town Under control, you are in the town owner monarchy

Yellow = Town Under control, you are not in the town owner monarchy


The Experience and Luminescence rewards and how often they rewarded are scaled by many factors

Current Server Population

Ranked PK Kills per hour

Players in the area that are considered targets at the time of reward


XP NOTES:

BASE PAYOUT TIME = 60 seconds

BASE PAYOUT Experience = 1000000

BASE PAYOUT Luminescence = 25

BASE PAYOUTS will have server options that can be adjusted higher for events


Experience 6,000,000 HR

Luminescence 1,500 HR


Population Bonus:

Each online player adds 25000 Experience to the payouts.

Each online player adds 10 Luminescence to the payouts.


Ranked Kills Per Hour Bonus:

X-X kills per hour


Targets in Town Bonus:

X Targets adds...