Ragako: Difference between revisions

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When the grace period expires:
When the grace period expires:


"'''Trickle'''" Experience and Luminescence gained by players of the town owner Monarchy who are within the town landblocks is "increased significantly"
"'''Trickle'''" Experience and Luminescence gained by players of the Castle owner Monarchy who are within the Castle walls is "increased significantly"


"'''Trickle'''" Experience and Luminescence gained by players NOT in the town owner Monarchy who are within the town landblocks is "increased"
"'''Trickle'''" Experience and Luminescence gained by players NOT in the town owner Monarchy who are within the Castle walls is "increased"


The (yellow)Vendors that are in town are replaced (pink)Vendors with slightly better exchange rates
The (yellow)Vendors that are in Castle are replaced (pink)Vendors with slightly better exchange rates


An East and West Gate Guardian will spawn '''outside''' each of the corresponding town entrances  
An East and West Gate Guardian will spawn '''outside''' each of the corresponding Castle entrances  




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When an East or West Gate Guardian has been killed:
When an East or West Gate Guardian has been killed:


An attackable Gate will be added at to the corresponding entrance to prevent entry from people not in the monarchy of the town owner until the Gate has been killed.
An attackable Gate will be added at to the corresponding entrance to prevent entry from people not in the monarchy of the Castle owner until the Gate has been killed.


Gate Guardians do not respawn immediately
Gate Guardians do not respawn immediately
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When the East OR West Gate has been killed:
When the East OR West Gate has been killed:


The Large Bonfire in town is replaced with The Heart of RagaKo which can once again be attacked to take control of town
The Large Bonfire inside the Castle is replaced with The Heart of RagaKo which can once again be attacked to take control of Castle


Attackable Gates do not respawn immediately
Attackable Gates do not respawn immediately
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== '''"Trickle" Experience and Luminescence Notes''' ==
== '''"Trickle" Experience and Luminescence Notes''' ==


The rewards are gained by players who are within the town walls
The rewards are gained by players who are within the Castle walls




While the town is under ownership, any ranked kills that occur within the town landblocks will receive a significant ranking kill bonus.
While the Castle is under ownership, any ranked kills that occur within the Castle walls will receive a significant ranking kill bonus.


When a player is rewarded "'''Trickle'''" Experience and Luminescence they are PK tagged and can't exit the area for the normal 20 second PK tag time
When a player is rewarded "'''Trickle'''" Experience and Luminescence they are PK tagged and can't exit the area for the normal 20 second PK tag time
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Green = Town not under control
Green = Castle not under control


Players in any monarchy will "fire" show Green
Players in any monarchy will "fire" show Green




Red = Town Under control, you are in the town owner monarchy
Red = Castle Under control, you are in the Castle owner monarchy


Players in the town owner monarchy "fire" show Red  
Players in the Castle owner monarchy "fire" show Red  




Yellow = Town Under control, you are not in the town owner monarchy
Yellow = Castle Under control, you are not in the Castle owner monarchy


Players not in the town owner monarchy will "fire" Yellow  
Players not in the Castle owner monarchy will "fire" Yellow  




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Normal town Heartbeat (5) Minutes
Normal Castle Heartbeat (5) Minutes


Town Under Ownership (2) Minutes
Castle Under Ownership (2) Minutes




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'''Targets in Town Bonus:'''
'''Targets in Town Bonus:'''


Each Target in town adds Experience to the payouts.
Each Target in the area adds Experience to the payouts.


Each Target in town adds Luminescence to the payouts.
Each Target in the area adds Luminescence to the payouts.

Revision as of 20:58, 4 February 2023

The town of RagaKo will be used for King of the Castle.

Access to the Castle of RagaKo is limited to Level 126+

The has Castle vendors with the best buy/sell rates available.

"Trickle" Experience and Luminescence is gained by players who are within the Castle walls

The Castle is surrounded by walls with two entrances.

The two entrances remain OPEN until the town has been taken by a Monarchy.


Castle OWNERSHIP

Ownership of the Castle is achieved my a player killing The Heart of RagaKo

Ownership of the Castle with remain in place for (7) days if the Castle is not re-taken by another Monarchy


Once town ownership is achieved several things will happen inside and around the Castle:

Castle RagaKo will have a grace period where it can not be taken over again for(30) minutes.

During the grace period, a large bonfire will appear in the place of The Heart of RagaKo.

Walls that can't be attacked will be added to the East and West Castle entrances

The RagaKo Owners Stone will appear outside Castle near the town Lifestone.

The RagaKo Owners Stone can be used by the monarchy of the town owner for entry into the Castle


When the grace period expires:

"Trickle" Experience and Luminescence gained by players of the Castle owner Monarchy who are within the Castle walls is "increased significantly"

"Trickle" Experience and Luminescence gained by players NOT in the town owner Monarchy who are within the Castle walls is "increased"

The (yellow)Vendors that are in Castle are replaced (pink)Vendors with slightly better exchange rates

An East and West Gate Guardian will spawn outside each of the corresponding Castle entrances


When an East or West Gate Guardian has been killed:

An attackable Gate will be added at to the corresponding entrance to prevent entry from people not in the monarchy of the Castle owner until the Gate has been killed.

Gate Guardians do not respawn immediately


When the East OR West Gate has been killed:

The Large Bonfire inside the Castle is replaced with The Heart of RagaKo which can once again be attacked to take control of Castle

Attackable Gates do not respawn immediately

"Trickle" Experience and Luminescence Notes

The rewards are gained by players who are within the Castle walls


While the Castle is under ownership, any ranked kills that occur within the Castle walls will receive a significant ranking kill bonus.

When a player is rewarded "Trickle" Experience and Luminescence they are PK tagged and can't exit the area for the normal 20 second PK tag time

Players who are rewarded are PK tagged and can't exit the area for the normal 20 second PK tag time


When players are rewarded, they will show color animations when they "fire"


Green = Castle not under control

Players in any monarchy will "fire" show Green


Red = Castle Under control, you are in the Castle owner monarchy

Players in the Castle owner monarchy "fire" show Red


Yellow = Castle Under control, you are not in the Castle owner monarchy

Players not in the Castle owner monarchy will "fire" Yellow



The Experience and Luminescence rewards and how often they rewarded are scaled by several factors:


Current Server Population

Ranked PK Kills per hour

Players in the area that are considered targets to "YOU" at the time of reward

HEARTBEAT TIMERS:

Normal Castle Heartbeat (5) Minutes

Castle Under Ownership (2) Minutes




XP NOTES:


BASE PAYOUTS will have server options that can be adjusted higher or lower real-time events


Population Bonus:

Each online player adds Experience to the payouts.

Each online player adds Luminescence to the payouts.


Ranked Kills Per Hour Bonus:

Each Ranked Kill for the last hour adds Experience to the payouts.

Each Ranked Kill for the last hour adds Luminescence to the payouts.


Targets in Town Bonus:

Each Target in the area adds Experience to the payouts.

Each Target in the area adds Luminescence to the payouts.