Titans: Difference between revisions

From A'Chard
Jump to navigation Jump to search
No edit summary
No edit summary
Line 8: Line 8:
This is an attempt to white paper a system by which ACE custom content can make use of the following to create a global system of  
This is an attempt to white paper a system by which ACE custom content can make use of the following to create a global system of  
random a centrally controlled and limited random spawn of a real example.  
random a centrally controlled and limited random spawn of a real example.  
* Generators
* NPCs
* Custom critters
* Stop Gaps


If the contained techniques can be proven to work as designed, they will be implemented in the live world of A'Chard.
If the contained techniques can be proven to work as designed, they will be implemented in the live world of A'Chard.
Line 17: Line 22:
=== Master Events ===
=== Master Events ===


There are (2) mater event handlers
There are (2) mater event handlers.


* EventBossTitan - Works as an ON/OFF Switch for ALL (9) master spawn generators
* EventBossTitan - Works as an ON/OFF Switch for ALL (9) master spawn generators

Revision as of 04:05, 17 March 2024


Titan Global ACE Generator System


This is an attempt to white paper a system by which ACE custom content can make use of the following to create a global system of random a centrally controlled and limited random spawn of a real example.

  • Generators
  • NPCs
  • Custom critters
  • Stop Gaps

If the contained techniques can be proven to work as designed, they will be implemented in the live world of A'Chard.


Events

Master Events

There are (2) mater event handlers.

  • EventBossTitan - Works as an ON/OFF Switch for ALL (9) master spawn generators
  • EventBossTitanSpawned - Will be ON if any of the (9) bosses are currently spawned in the world

Spawns (9)

Armored Titan

Attack Titan

Beast Titan

Cart Titan

Colossus Titan

Female Titan

Founding Titan

Jaw Titan

War Hammer Titan