Titans: Difference between revisions
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* EventBossTitanSpawned - Will be ON if any of the (9) bosses are currently spawned in the world | * EventBossTitanSpawned - Will be ON if any of the (9) bosses are currently spawned in the world | ||
STOP GAPS | |||
* Titan StopGap NPC to turn off all event on server start as a reset of all events to OFF | |||
* NPC to check time on hearbeat to kill reset old stuck ON events get things moving again | |||
* | |||
== Spawns (9) == | == Spawns (9) == |
Revision as of 04:11, 17 March 2024
Titan Global ACE Generator System
This is an attempt to white paper a system by which ACE custom content can make use of the following to create a global system of
random a centrally controlled and limited random spawn of a real example.
- Generators
- NPCs
- Custom critters
- Stop Gaps
If the contained techniques can be proven to work as designed, they will be implemented in the live world of A'Chard.
Events
Master Events
There are (2) mater event handlers.
- EventBossTitan - Works as an ON/OFF Switch for ALL (9) master spawn generators
- EventBossTitanSpawned - Will be ON if any of the (9) bosses are currently spawned in the world
STOP GAPS
- Titan StopGap NPC to turn off all event on server start as a reset of all events to OFF
- NPC to check time on hearbeat to kill reset old stuck ON events get things moving again
Spawns (9)
Armored Titan
- EventArmoredTitan
- EventArmoredTitanSpawned
Attack Titan
- EventAttackTitan
- EventAttackTitanSpawned
Beast Titan
- EventBeastTitan
- EventBeastTitanSpawned
Cart Titan
- EventCartTitan
- EventCartTitanSpawned
Colossus Titan
- EventColossusTitan
- EventColossusTitanSpawned
Female Titan
- EventFemaleTitan
- EventFemaleTitanSpawned
Founding Titan
- EventFoundingTitan
- EventFoundingTitanSpawned
Jaw Titan
- EventJawTitan
- EventJawTitanSpawned
War Hammer Titan
- EventWarHammerTitan
- EventWarHammerTitanSpawned