DarkTidia Boss Monsters: Difference between revisions
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Economics: 65 | Economics: 65 | ||
Blue Keycard | Blue Keycard | ||
30% Chance: Basic Blueprint Fragment | 30% Chance: 1 Basic Blueprint Fragment | ||
Abilities: Fireball | Abilities: Fireball | ||
NPC Friends: 0 | NPC Friends: 0 | ||
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The amount of added bleeding: 0.2 | The amount of added bleeding: 0.2 | ||
Locations: Anywhere | Locations: Anywhere | ||
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Economics: 30 | Economics: 30 | ||
Green Keycard | Green Keycard | ||
20% Chance: Basic Blueprint Fragment | 20% Chance: 1 Basic Blueprint Fragment | ||
Abilities: None | Abilities: None | ||
NPC Friends: Bladesoul: 1 | NPC Friends: Bladesoul: 1 | ||
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The amount of added bleeding: 0.0 | The amount of added bleeding: 0.0 | ||
Locations: Giant Excavator Pit | Locations: Giant Excavator Pit | ||
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Economics: 100 | Economics: 100 | ||
Red Keycard | Red Keycard | ||
50% Chance: Advanced Blueprint | 50% Chance: 1-2 Advanced Blueprint Fragments | ||
Abilities: Fireball, Electric Shock | Abilities: Fireball, Electric Shock | ||
NPC Friends: 0 | NPC Friends: 0 | ||
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Economics: 90 | Economics: 90 | ||
Red Keycard | Red Keycard | ||
50% Chance: Advanced Blueprint | 50% Chance: 1-2 Advanced Blueprint Fragments | ||
Abilities: Spikes, Electric Shock | Abilities: Spikes, Electric Shock | ||
NPC Friends: 0 | NPC Friends: 0 | ||
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The amount of added bleeding: 0.2 | The amount of added bleeding: 0.2 | ||
Locations: Anywhere | Locations: Anywhere | ||
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== Heavy == | == Heavy == | ||
<b><font color=red>Tier III</font></b> | <b><font color=red>Tier III</font></b> | ||
HP: 3500 | |||
Economics: 80 | |||
Red Keycard | |||
50% Chance: 1-2 Advanced Blueprint Fragments | |||
Abilities: Electric Shock | |||
NPC Friends: Guard Heavy: 3 | |||
Pets: Panther: 1 | |||
Regeneration of health from the applied damage [%]: 0.0 | |||
The amount of calories consumed: 2.0 | |||
The amount of water consumed: 2.0 | |||
The amount of added radiation: 0.4 | |||
The amount of added bleeding: 0.0 | |||
Locations: Airfield | |||
Revision as of 04:30, 23 April 2026
Clown
Tier II HP: 2000 Economics: 65 Blue Keycard 30% Chance: 1 Basic Blueprint Fragment Abilities: Fireball NPC Friends: 0 Pets: Chickens: 3 Regeneration of health from the applied damage [%]: 1.0 The amount of calories consumed: 0.5 The amount of water consumed: 0.5 The amount of added radiation: 0.2 The amount of added bleeding: 0.2 Locations: Anywhere
Evil
Tier I HP: 666 Economics: 30 Green Keycard 20% Chance: 1 Basic Blueprint Fragment Abilities: None NPC Friends: Bladesoul: 1 Pets: Wolf: 1 Regeneration of health from the applied damage [%]: 5.0 The amount of calories consumed: 0.5 The amount of water consumed: 0.0 The amount of added radiation: 5.0 The amount of added bleeding: 0.0 Locations: Giant Excavator Pit
Franken
Tier III HP: 5000 Economics: 100 Red Keycard 50% Chance: 1-2 Advanced Blueprint Fragments Abilities: Fireball, Electric Shock NPC Friends: 0 Pets: Tiger: 3 Regeneration of health from the applied damage [%]: 25.0 The amount of calories consumed: 0.5 The amount of water consumed: 0.0 The amount of added radiation: 0.0 The amount of added bleeding: 5.0 Locations: Launch Site
Frankenstein
Tier III HP: 4000 Economics: 90 Red Keycard 50% Chance: 1-2 Advanced Blueprint Fragments Abilities: Spikes, Electric Shock NPC Friends: 0 Pets: Wolf: 4 Regeneration of health from the applied damage [%]: 2.0 The amount of calories consumed: 1.0 The amount of water consumed: 1.0 The amount of added radiation: 0.8 The amount of added bleeding: 0.2 Locations: Anywhere
Heavy
Tier III HP: 3500 Economics: 80 Red Keycard 50% Chance: 1-2 Advanced Blueprint Fragments Abilities: Electric Shock NPC Friends: Guard Heavy: 3 Pets: Panther: 1 Regeneration of health from the applied damage [%]: 0.0 The amount of calories consumed: 2.0 The amount of water consumed: 2.0 The amount of added radiation: 0.4 The amount of added bleeding: 0.0 Locations: Airfield
Horror
Tier I
Jason
Tier III
King of the Night
Tier I
Michael Myers
Tier II
Oni
Tier I
Raptor
Tier II
Scary
Tier II