Shard3d PK Death and Corpse Changes

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Below are changes in PK Death penalties from EOR


Conditions of the below rewards/losses

  • The PK kills/deaths must be ranked

Luminance Penalties

  • Ranked PK deaths the result of a percentage of unspent Luminance
  • The amount of Luminance lost is transferred directly to the killer
  • At the time of the PK death, dice are rolled to determine between 25% and 75% of unspent Luminance that will be transferred

vitae_penalty_max

  • vitae_penalty_max INCREASED from 40% to 80%
  • Experience for each 1% still descends because of being hard-coded into the client.
  • Player Vitals are still affected more as Vitae increases over 40%


Death Item Drops

  • The server hard limits for items dropped on death have been increased at higher levels
  • The items dropped between level (150) and level (200) have been INCREASED from (13-14) to (15-16) items per PK death
  • The items dropped between level (200) and level (274) have been INCREASED from (13-14) to (17-18) items per PK death
  • The items dropped between at level (275) have been INCREASED from (13-14) to (19-20) items per PK death