Shard3d PK Death and Corpse Changes
Revision as of 05:22, 16 January 2025 by Ftuoil Xelrash (talk | contribs) (→Conditions of the below rewards/losses)
Below are changes in PK Death penalties from EOR
Conditions of the below rewards/losses
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Luminance Penalties
- Ranked PK deaths the result of a percentage of unspent Luminance
- The amount of Luminance lost is transferred directly to the killer
- At the time of the PK death, dice are rolled to determine between 25% and 75% of unspent Luminance that will be transferred
vitae_penalty_max
- vitae_penalty_max INCREASED from 40% to 80%
- Experience for each 1% still descends because of being hard-coded into the client.
- Player Vitals and Skills both are increasingly affected as Vitae increases over 40%
Death Item Drops
- The server hard limits for items dropped on death have been increased at higher levels
- The items dropped between level (150) and level (200) have been INCREASED from (13-14) to (15-16) items per PK death
- The items dropped between level (200) and level (274) have been INCREASED from (13-14) to (17-18) items per PK death
- The items dropped between at level (275) have been INCREASED from (13-14) to (19-20) items per PK death