Shard3d PK Death and Corpse Changes
Revision as of 03:01, 19 January 2025 by Ftuoil Xelrash (talk | contribs)
Below are changes in PK Death penalties from EOR
pk_timer
- pk_timer has been INCREASED from (20) seconds to (30) seconds
Luminance Penalties
- Ranked PK deaths may the result the loss of a percentage of unspent Luminance
- The amount of Luminance lost is transferred directly to the killer
- At the time of the PK death, dice are rolled to determine between 25% and 75% of unspent Luminance that will be transferred
vitae_penalty_max
- vitae_penalty_max INCREASED from 40% to 80%
- Experience for each 1% still descends because of being hard-coded into the client.
- Player Vitals and Skills both are increasingly affected as Vitae increases over 40%
Death Item Drops
Level 1 - Level 34
- No changes have been made to EOR dynamics
Level 35- Level 149
- The number of items dropped calculation has been INCREASED by (1) item
Level 150 - Level 199
- The number of items dropped calculation has been INCREASED by (3) items
Level 200 - Level 249
- The MAX items that can be dropped has been INCREASED from (13-14) to (17-18) items per PK death
- The number of items dropped calculation has been INCREASED by (4) items
Level 250 - Level 274
- The MAX items that can be dropped has been INCREASED from (13-14) to (19-20) items per PK death
- The number of items dropped calculation has been INCREASED by (6) items
Level 275+
- The MAX items that can be dropped has been INCREASED from (13-14) to (20-21) items per PK death
- The number of items dropped calculation has been INCREASED by (7) items