Ragako

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Revision as of 18:17, 31 December 2022 by FX (talk | contribs)
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The town of RagaKo will be used for land control. Access to the town of RagaKo is limited to Level 126+

The has town vendors with the best buy/sell rates available.

"Trickle" Experience and Luminescence is gained by players who are within the town landblocks


A Monarchy will be able to take ownership of the town(how not determined yet)

The town is surrounded by walls with two entrances.

The two entrances remain OPEN until the town has been taken by a Monarchy.


Once the town has been taken, the entrances are closed.

The town vendors are replaced by vendors with slightly better exchange rates.

While the town is under ownership, entry can only be gained my members of the Monarch which owns the town

While the town is under ownership, when a player of a different monarch enters the area, an alert is sent to the town owner monarch channel

While the town is under ownership, the monarch who has town ownership will receive a significantly higher Experience and Luminescence when rewarded for being within town

While the town is under ownership, any ranked kills that occur within the town landblocks will receive a significant ranking kill bonus.


Ownership of a town is only Guaranteed for a specific amount of time(undetermined).

After the safe ownership time has expired, other players will be able to attack(what i dono yet) and attempt to take ownership of the town.

The monarchy with town ownership will need to defend in order to retain ownership of the town.



"Trickle" Experience and Luminescence

The rewards are gained by players who are within the town landblocks

While the town is under ownership, rewarded players are PK tagged and can't exit the area for the normal 20 second PK tag time


When players are rewarded, they will show color animations.

Green = Town not under control

Red = Town Under control, you are in the town owner monarchy

Yellow = Town Under control, you are not in the town owner monarchy


The Experience and Luminescence rewards and how often they rewarded are scaled by many factors

Current Server Population

Ranked PK Kills per hour

Players in the area that are considered targets at the time of reward


XP NOTES:

BASE PAYOUT TIME = 60 seconds

BASE PAYOUT Experience = 1000000

BASE PAYOUT Luminescence = 25

BASE PAYOUTS will have server options that can be adjusted higher for events


Experience 6,000,000 HR

Luminescence 1,500 HR


Population Bonus:

Each online player adds 25000 Experience to the payouts.

Each online player adds 10 Luminescence to the payouts.


Ranked Kills Per Hour Bonus:

X-X kills per hour


Targets in Town Bonus:

X Targets adds...