A'Chard PK Ranking Points: Difference between revisions

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[[Category:PK Ranking]]




The point system will most likely develop more as we move forward. It was a mix of some from the Darktide Dispatch/Vogue stuff and a lot of fresh and new my dumbass came up with.
{| class="wikitable sortable"
 
|+ '''Ranking Point Conditions'''
I either did pretty well or no one has been paying
|-
 
! !! Condition !! Point Awards !! MAX/TOTAL
attention. I'm pretty sure there will be complaints if we grow in population and popularity. I welcome input.
|-style="background-color:DarkSeaGreen"
 
| DATABASE || Base Kill Points || +2 || Max +2
Some of the points are server-side calculated by live conditions(Monarch Status/level/VP, friends/targets)+Server Kill Bonus( I can adjust this at any time by (2's) and some of the points are handled on the SQL side of different
|-style="background-color:black"
 
| || |  ||  ||
conditions( kill/death/rank history) to come up with a total.
|-style="background-color:DarkSeaGreen"
 
| DATABASE || Killed Rank #1 || +2 || Max +2
You only get points for "killing a noob" for first blood kills over level 50.
|-style="background-color:black"
| || |  ||  ||
|-style="background-color:DarkSeaGreen"
| DATABASE || | Kills Bonus (1000-3000 Kills) || +2 ||
|-style="background-color:DarkSeaGreen"
| DATABASE || | Kills Bonus (3001-5000 Kills) || +4 ||
|-style="background-color:DarkSeaGreen"
| DATABASE || | Kills Bonus (5000+ Kills) || +6 || Max +6
|-style="background-color:black"
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| DATABASE || | Incidents Bonus (1000-3000 Incidents ) || +2 ||
|-style="background-color:DarkSeaGreen"
| DATABASE || | Incidents Bonus (3001-5000 Incidents ) || +4 ||
|-style="background-color:DarkSeaGreen"
| DATABASE || | Incidents Bonus (5000+ Incidents ) || +6 || Max +6
|-style="background-color:black"
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| DATABASE || | Incident 1-1 || +2 ||
|-style="background-color:DarkSeaGreen"
| DATABASE || | Incidents Targets Outnumber Friends >3 || +2 || Max +2
|-style="background-color:black"
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| DATABASE || | Killed Outranked Killer >500 Ranking Points || +2 || Max +2
|-style="background-color:black"
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| DATABASE || | Killer current streak =>5 || +2 || Max +2
|-style="background-color:black"
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| DATABASE || | Killed current streak =>5 || +2 || Max +2
|-style="background-color:black"
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| DATABASE || | Killed Top 10 Ranked Player || +2 || Max +2
|-style="background-color:black"
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| DATABASE || | Killed #1 Ranked Player || +2 || Max +2
|-style="background-color:black"
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| SERVER || | Killed Level 150-199 || +2 ||
|-style="background-color:DarkSeaGreen"
| SERVER || | Killed Level 200-274 || +4 ||
|-style="background-color:DarkSeaGreen"
| SERVER || | Killed Level 275 || +6 || Max +6
|-style="background-color:black"
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| SERVER || | Killed was Monarch || +2 || Max +2
|-style="background-color:black"
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| SERVER || | Killed had 0% Vitae Penalty || +2 || Max +2
|-style="background-color:black"
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| SERVER || | Incidents inside PK Arena || +6 || Max +6
|-style="background-color:black"
|  || |  ||  ||


Then that person does not produce rank points again for either 2 hours or level 150 which ever comes first.
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| SERVER || | Incidents inside Fight Club || +6 || Max +6
|-style="background-color:black"
|  || |  ||  ||


I will add first blood kills to incident as soon as I get time.
|-style="background-color:DarkSeaGreen"
| SERVER || | Special Event Bonus || +2 || Max +2


Character levels are not logged anywhere because there is no ranking under character level 150 except the first blood kill over level 50 and pretty useless to log levels
|-style="background-color:black"
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| || | Total Kill Points Possible || +2 - +52|| Max +52
|-style="background-color:red"
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| || | First Blood Kill || +6 || Max +6
|-style="background-color:black"
|  || |  ||  ||
|-style="background-color:DarkSeaGreen"
| SERVER || | Server Kill Bonus || +0 - +42 || Max (42) (DEFAULTS TO 0 ECCEPT FOR SPECIAL EVENTS)


I made sure the system always handed out an EVEN number of points to the killer so that I can ALWAYS take away exactly 1/2 of the points earned from the person who was killed.


That's why the Server Bonus can only be changed by (2s)


Even though is IS possible to score over (42) points the SQL server caps the MAX reward @42 points.
We might not see a 42 point kill for some time as to get that many points would require someone to have a ton of incidents and kills(3000+)  bonuses
[http://ac.circleofseven.com/achard_RankingPoints.html A'Chard PK Ranking Points]
{| class="wikitable sortable"
|+ Ranking Points Conditions
|-
! Condition !! Point Awards !! MAX/TOTAL
|-
| Base Kill Points || +6 || Max +6
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| Monarch Kill || +6 || Max +6
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<mark><b>A Kill MUST pass all tests for a [[A'Chard PK Trophy Drops]]: BEFORE a score can be rewarded.</b></mark>






Some of the points are server-side calculated by live conditions(Monarch Status/level/VP, friends/targets)+Server Kill Bonus(adjustable by +2).


The ranking points are are handled on the database side of different using conditions( kill/death/rank history )






MAX points GAINED for Kill: 42


MAX points LOSS for a Death: 21


 
Killed ALWAYS looses 1/2(MAX 21) of Killers Rank Point Increase(MAX 42)
 
 
 
A'Chard PK Ranking Points

Latest revision as of 04:36, 23 December 2023


Ranking Point Conditions
Condition Point Awards MAX/TOTAL
DATABASE Base Kill Points +2 Max +2
DATABASE Killed Rank #1 +2 Max +2
DATABASE Kills Bonus (1000-3000 Kills) +2
DATABASE Kills Bonus (3001-5000 Kills) +4
DATABASE Kills Bonus (5000+ Kills) +6 Max +6
DATABASE Incidents Bonus (1000-3000 Incidents ) +2
DATABASE Incidents Bonus (3001-5000 Incidents ) +4
DATABASE Incidents Bonus (5000+ Incidents ) +6 Max +6
DATABASE Incident 1-1 +2
DATABASE Incidents Targets Outnumber Friends >3 +2 Max +2
DATABASE Killed Outranked Killer >500 Ranking Points +2 Max +2
DATABASE Killer current streak =>5 +2 Max +2
DATABASE Killed current streak =>5 +2 Max +2
DATABASE Killed Top 10 Ranked Player +2 Max +2
DATABASE Killed #1 Ranked Player +2 Max +2
SERVER Killed Level 150-199 +2
SERVER Killed Level 200-274 +4
SERVER Killed Level 275 +6 Max +6
SERVER Killed was Monarch +2 Max +2
SERVER Killed had 0% Vitae Penalty +2 Max +2
SERVER Incidents inside PK Arena +6 Max +6
SERVER Incidents inside Fight Club +6 Max +6
SERVER Special Event Bonus +2 Max +2
Total Kill Points Possible +2 - +52 Max +52
First Blood Kill +6 Max +6
SERVER Server Kill Bonus +0 - +42 Max (42) (DEFAULTS TO 0 ECCEPT FOR SPECIAL EVENTS)



A Kill MUST pass all tests for a A'Chard PK Trophy Drops: BEFORE a score can be rewarded.


Some of the points are server-side calculated by live conditions(Monarch Status/level/VP, friends/targets)+Server Kill Bonus(adjustable by +2).

The ranking points are are handled on the database side of different using conditions( kill/death/rank history )


MAX points GAINED for Kill: 42

MAX points LOSS for a Death: 21

Killed ALWAYS looses 1/2(MAX 21) of Killers Rank Point Increase(MAX 42)